Release the version 1.47
May 1, 2014

X-Motor Racing 1.47 Release!

Changes from 1.46 to 1.47:
- Fixed shadowing bug
- Improved shadows in replays
- Minor changes in menu
- Improved gauges
- Fixed bug with statistics
- Changes in multiplayer chat
- Optimal set of graphics options for middle graphics settings

The full version is available here.

If you have the full version, please online update via Update Master.
Release the version 1.46
April 10, 2014

X-Motor Racing 1.46 Release!

Changes from 1.45 to 1.46:
- Improved refresh of servers
- Improved simulation in multiplayer
- Added alpha noise materials
- Added virtual botany
- Improved rendering of transparent objects
- Added skydome support
- Added transition between day, sunset and night skydomes
- Improved rendering of cube map environment
- Improved rendering of rear-view mirrors
- Added environment sounds
- Graphics engine optimization
- Added 64-bit version
- Added 64-bit XMR Editor
- Improved tire model simulation
- Added separate adjustment for Left Front, Right Front, Right Rear and Left Rear suspensions

The full version is available here.

If you have the full version, please online update via Update Master.
Release the version 1.45
January 29, 2014

X-Motor Racing 1.45 Release!

Changes from 1.44 to 1.45:
- Improved collisions on multiplayer
- Added packet optimization
- Improved work with TCP and UDP
- Improved algorithm for multiplayer
- Improved ping display
- Improved steering wheel on replay
- Improved multiplayer chat
- Added pop-up for the multiplayer chat
- Added chat logging to a file
- Added list of players from the lobby
- Added allowing all cars to the servers
- Added FFB smoothing methods 1 and 2
- Added additional options to the Force Feed Back Strength and Friction
- Added FFB2 method

The full version is available here.

If you have the full version, please online update via Update Master.
Release the version 1.44
December 30, 2013

X-Motor Racing 1.44 Release!

Changes from 1.43 to 1.44:
- Graphics engine optimization
- Improved replays
- Improved TV replay cameras
- Added additional reflection options
- Improved statistics
- Added password protection of online statistics
- Added wheel height adjustment
- Added Advanced SDK to the Ultimate version
- Added double precision of simulation to the Ultimate version
- Added auto activation
- Added voltage, oil pressure, fuel level and engine temperature arrows to cockpits
- Fixed blinkers
- Added auto-sending of statistics to off-line modes
- Fixed map rendering
- Removed all arcade racing tracks
- Removed three out-of-date FWD cars
- Added BMW M3 E92 DTM
- Added BMW M3 E92 DTM and F1 Imsa to the demo version
- Added German and Russian localizations to the demo version
- Minor changes in GUI
- Added transform animation
- Added skeletal animation
- Added skinned mesh animation to driver
- Added crowd simulation
- Added animated marshals

The full version is available here.

If you have the full version, please online update via Update Master.
Release the version 1.43
July 4, 2013

X-Motor Racing 1.43 Release!

Changes from 1.42 to 1.43:
- New graphics engine
- 100% Per-pixel lighting
- Dynamic light sources
- Dynamic time of day - night, sunset and day
- Night races
- Fog
- Headlights, tail-light and blinkers
- Cascaded shadow maps
- Specular maps
- Shadow filters
- Adjustable alpha ref per object
- HDR interpolation
- Fog interpolation
- Material interpolation
- Light interpolation
- Speed of time
- Added coronas to light sources
- Customization of shadowmap size
- Customization of hardware PCF shadows
- Added weather - fair/cloudly
- Improved clutch
- Added dead zones to the clutch
- Improved Track IR suport
- Added TrackIR shifts (X, Y, Z) for the cockpit camera
- UDP socket optimization
- Linux Servers
- Fixed handbrake
- Fixed Blocked differentials
- Added exclusive DX Input mode
- Added FFB option to multiplayer chat
- Added Time of Day controls to server
- Added online and offline statistics
- HWID has been changed

The full version is available here.

If you have the full version, please online update via Update Master.
Release the version 1.42
December 24, 2012

X-Motor Racing 1.42 Release!

Changes from 1.41 to 1.42:
- Improved performance on high poly tracks
- Added photo support to a game profile
- Improved rendering code
- Improved particles system
- Separate settings for each cockpit camera
- Changed default FOV

The full version is available here.

If you have the full version, please online update via Update Master.
Release the version 1.41
November 30, 2012

X-Motor Racing 1.41 Release!

Changes from 1.4 to 1.41:
- Improved online sessions
- Improved online statistics
- Improved List of Hosts
- Improved multi-monitors support
- Supporting 3.5 GB of RAM
- Increased max number of gears up to 10
- Added instant hand brake button
- Added best local time
- Added last lap distance
- New tire smoke
- Fixed multiplayer replays
- Added auto track rotation
- Removed Off-road mode
- Lots of minor improvements

The full version is available here.

If you have the full version, please online update via Update Master.
Release the version 1.4
November 6, 2012

X-Motor Racing 1.4 Release!

Changes from 1.39 to 1.4:
- Passing physics data of AI cars to SDK
- Added autorun and restart to the dedi server
- HDR settings for each car/track separately
- Best time for each car/track separately
- Added car choice list
- Added track choice list
- Added mutlimaterial supporting for the cars
- Changed temperature management
- Passing temperature data to SDK
- Improved VehiclePhysics
- Added RPM Lights
- Added track length info
- Changed Net Torque loading
- Improved XMR DediServer
- Improved pit-stop rendering
- Improved VehicleSound
- Improved online closing

The full version is available here.

If you have the full version, please online update via Update Master.
Release the version 1.39
August 14, 2012

X-Motor Racing 1.39 Release!

Changes from 1.375 to 1.39:
- Improved network performance
- Added bonnet camera
- Changes in VehicleSound
- Added synchronization to network damage model
- Improved close racing
- Added chat to client menu
- Improved disconnection
- Added additional info to HUD
- Adding pings of the other cars
- Added pit-stop starting to network race
- Improved network starting
- Improved TORCS compatible interface
- Improved SDK
- Added car recovery in network race
- Added last lap time
- Added current lap time
- Changed session starting
- Added country flag rendering in multiplayer
- Improved online loading

The full version is available here.

If you have the full version, please online update via Update Master.
Release the version 1.375
May 16, 2012

X-Motor Racing 1.375 Release!

Changes from 1.36 to 1.375:
- Improved online multiplayer code
- Added multiplayer chat
- Added torque distributions for electric cars
- Improved SDK

The full version is available here.

If you have the full version, please online update via Update Master.
Release the version 1.36
April 19, 2012

X-Motor Racing 1.36 Release!

Changes from 1.35 to 1.36:
- Improved RPM control code
- Added "No Steering Wheel" feature
- Added global FFB adjustment
- Added FFB adjustment for the each car
- Added TireLoad data to SDK

The full version is available here.

If you have the full version, please online update via Update Master.
Release the version 1.35
March 22, 2012

X-Motor Racing 1.35 Release!

Changes from 1.34 to 1.35:
- Improved engine load
- New motor-transmission-wheels code
- New clutch code
- New RPM control code
- New values of the moments of inertia of cars

The full version is available here.

If you have the full version, please online update via Update Master.
Release the version 1.34
March 14, 2012

X-Motor Racing 1.34 Release!

Changes from 1.33 to 1.34:
- Improved clutch
- Improved RPM code
- Improved Viper/Doxster/GT3000/V911 models
- Added inside reflection
- Improved engine dissipation & braking
- Min mass of the car reduced to 10 kg
- Added idle throttle
- Added max torque of clutch
- Improved VehicleSound tool
- Added new sounds of motor
- Added new sounds of tires
- Added internal/external samples of engine
- Added slip/skid samples of tires
- Added movement samples of tires
- Added tractive/braking samples of tires
- Added slip anlgle samples of tires
- Added start/shutdown samples of engine
- Added brakes/handbrake samples
- Added angular velocities of wheel to InGameDataSDK structure
- Added Perfect Driver mode

The full version is available here.

If you have the full version, please online update via Update Master.
Release the version 1.33
January 3, 2012

X-Motor Racing 1.33 Release!

Changes from 1.32 to 1.33:
- Added new AI
- Steering behavior
- Racing line
- Overtaking
- Traffic jams
- AI customization
- Reading and passing in-game screen to SDK
- Added angular velocities and acceleration to SDK
- Added slowing down time
- Improved visual spring displacement
- Improved TORCS compatible UDP interface
- Improved rear-view mirror rendering
- Highway mode is transformed to Competition
- Table of Results is changed

The full version is available here.

If you have the full version, please online update via Update Master.
Release the version 1.32
October 14, 2011

X-Motor Racing 1.32 Release!

Changes from 1.31 to 1.32:
- Physics code optimization
- Cars rendering optimization
- Shadow rendering optimization
- Animation code optimization
- A4 interior and exterior views are improved
- Fixed 3D sound code
- Improved rear view mirror
- Improved User Interface
- Improved Replay menu
- Added Quick Start Mode
- Fixed replay loading
- Cockpit rendering optimization
- Added new setups with new tires
- Scene structure optimization
- Added "No hands in cockpit" feature
- Increased performance
- Added pitch angle for cockpit camera

The full version is available here.

If you have the full version, please online update via Update Master.
Release the version 1.31
September 8, 2011

X-Motor Racing 1.31 Release!

Changes from 1.3 to 1.31:
- Improved clutch
- Improved keyboard controls
- Improved auto clutch

The full version is available here.

If you have the full version, please online update via Update Master.
Release the XMR Editor v1.3
August 16, 2011

XMR Editor 1.3 Release!

Changes:
- Checking for null objects
- Checking for double objects
- Selection objects with damage model
- Added export plug-in for 3ds max 9

XMR Editor contains an example of the car and two examples of the tracks - one test track and one off-road track.
XMR Editor allows create cars, tracks and add them into XMR and can be used to import any tracks and cars from many other racing games.
You can create and add any type of car, like racing car, grand tourer, sports car, roadster, supercar, Formula 1, Nascar, SUV, family car etc.
XMR Editor is available here
Release the version 1.3
Jule 18, 2011

X-Motor Racing 1.3 Release!

Changes from 1.29.2 to 1.3:
- New tire model
- Graphics engine optimization
- Improved car rendering
- Stencil shadows customization
- Improved SDK
- Added TORCS compatible UDP API interface
- Improved tire sound code

The full version is available here.

If you have the full version, please online update via Update Master.
Release the version 1.29.2
May 14, 2011

X-Motor Racing 1.29.2 Release!

Changes from 1.29 to 1.29.2:
- Improved tire data
- Improved RPM code
- Added mid-engine and front-engine layout physics setups

The full version is available here.

If you have the full version, please online update via Update Master.
Release the version 1.29
April 23, 2011

X-Motor Racing 1.29 Release!

Changes from 1.28.2 to 1.29:
- New open wheel car
- Loading optimization
- Added skin support
- Improved sound
- Improved tire model
- Added open wheel HUDs
- Improved aerodynamics model
- Added ClutchType LSD differential
- Improved differential blocking
- Changed engine re-starting code
- Improved shadows

The full version is available here.

If you have the full version, please online update via Update Master.
Release the version 1.28.2
February 22, 2011

X-Motor Racing 1.28.2 Release!

Changes from 1.28 to 1.28.2:
- Mouse steering fixed
- Changed tire model
- Changes in transmission code
- Changes in sound code

The full version is available here.

If you have the full version, please online update via Update Master.
Release the version 1.28
December 17, 2010

X-Motor Racing 1.28 Release!

Changes from 1.275 to 1.28:
- Added transmission blocking on the inverse motion
- Improved bump mapping rendering
- Added bump mapping for the car
- Added LOD supporting for the car
- Changed stencil shadows algorithm
- Added stencil shadows for the scene objects
- Improved real-time reflection rendering
- Improved damage model
- Added deformation for the objects
- Added detachable objects
- Added full/partial destruction objects
- Added visual effects - cracks on the glasses, dust on the tires etc
- Added driver's hands animation for the external view
- Added two-side rendering for the all types of polygons
- Added spring animation
- Added glass objects for the cockpits
- Improved clutch code

The full version is available here.

If you have the full version, please online update via Update Master.
Release the version 1.275
September 10, 2010

X-Motor Racing 1.275 Release!

Changes from 1.27 to 1.275:
- Improved cockpits
- Improved hands animation
- Improved tire model
- Added a friction circle tool to VehiclePhysics
- Improved camera
- Added Look To Apex effect

The full version is available here.

If you have the full version, please online update via Update Master.
Release the version 1.27
August 19, 2010

X-Motor Racing 1.27 Release!

Changes from 1.26 to 1.27:
- Improved cockpits
- Added hands animation
- Added new car
- Added XMR SDK
- Added resizing of VehiclePhysics utility
- Increased RPM limit up to 20000
- Increased max velocity up to 400 km/h
- Improved shadow rendering
- Added sound/string messages on collisions

The full version is available here.

If you have the full version, please online update via Update Master.
Release the XMR Editor v1.26
Jule 3, 2010

XMR Editor 1.26 Release!

Changes from 1.25 to 1.26:
- Added 3DS format supporting
- Added scene statistics
- Added materials statistics
- Added text and sound messages on collision

XMR Editor contains an example of the car and two examples of the tracks - one test track and one off-road track.
XMR Editor allows create cars, tracks and add them into XMR and can be used to import any tracks and cars from many other racing games.
You can create and add any type of car, like racing car, grand tourer, sports car, roadster, supercar, Formula 1, Nascar, SUV, family car etc.
XMR Editor is available here
Release the version 1.26
April 29, 2010

X-Motor Racing 1.26 Release!

Changes from 1.25 to 1.26:
- Physics optimization
- Improved FFB code
- Added FFB telemetry sub-system
- Improved tire tweaking precision
- Added gamma control
- Improved HDR rendering
- Improved Traction control
- Improved ABS
- Improved Stability control

The full version is available here.

If you have the full version, please online update in game menu.
Release the XMR Editor v1.25
April 23, 2010

XMR Editor 1.25 Release!

XMR Editor contains an example of the car and two examples of the tracks - one test track and one off-road track. There are 3d max export plug-ins for 3d max 7, 8, 2009, 2010 included. XMR Editor allows create cars, tracks and add them into XMR and can be used to import any tracks and cars from many other racing games.
You can create and add any type of car, like racing car, grand tourer, sports car, roadster, supercar, Formula 1, Nascar, SUV, family car etc.
XMR Editor is available here
Release the version 1.25
April 15, 2010

X-Motor Racing 1.25 Release!

Changes from 1.24 to 1.25:
- Improved tire model
- Added steering wheel limit
- Physics optimization
- Improved suspension kinematics
- Improved steering system
- Improved graphics materials
- Added reflection controls slider
- Improved sound
- Added VehicleSound utility to customization sound
- Added suspension telemetry
- Changes in engine simulation code
- Added Update master utility to manage updates

The full version is available here.

If you have the full version, please online update in game menu.
Release the version 1.24
February 18, 2010

X-Motor Racing 1.24 Release!

Changes from 1.23 to 1.24:
- Improved suspension kinematics
- Fine-tuning of suspension kinematics in VehiclePhysics Utility - Camber vs. Travel, Toe vs. Travel and Track vs. Travel
- Added suspension kinematics animation to VehiclePhysics Utility
- Improved clutch code
- Improved engine's RPM code
- Expanded temperature limits of the tires
- Added ability to watch tire's temperature in game
- Added ability to apply the skin to the car
- Added ability to change resolution and graphics options in game
- Added additional HDR filters as Camera, Cinema Camera, Sunny Cross, Snow Cross etc
- Added a shooter style camera and a free camera
- Improved replays
- Improved GUI
- Improved keyboard controls

The full version is available here.

If you have the full version, please online update in game menu.
New Site Design and Logo
January 12, 2010

New co-developer and design!

- New co-developer joined us - Lynce Digital Art C.B - Javier Ferreira., focused on the graphics (3D Modelling) and advertisement of this simulator such image screens, videos, miscelaneous, even site support and design, marketing, public relations and Co-planning of XMR
- New Logo
- New CD/DVD Covers are available here
- New Site design - X Motor Racing Site 2010

Release the version 1.23
December 6, 2009

X-Motor Racing 1.23 Release!

Changes from 1.22 to 1.23:
- Improved Force Feedback code
- Improved Suspension simulation
- Improved Camber Thrust simulation
- Changes in Clutch
- Changes is Sound code
- Added "G-G" Diagram
- Added "START REPLAY" at once
- Improved replays
- Added Camber Thrust diagrams to Telemetry System

The full version is available here.

If you have the full version, please online update in game menu.
Release the version 1.22
November 23, 2009

X-Motor Racing 1.22 Release!

Changes from 1.21 to 1.22:
- Improved Force Feedback code
- Added 3D Tire Model Viewer
- Changes in graphics engine code
- Changes in Clutch Code
- Changes in Transmission Code

The full version is available here.

If you have the full version, please online update in game menu.
Release the version 1.21
November 5, 2009

X-Motor Racing 1.21 Release!

Changes from 1.2 to 1.21:
- Improved precision of the original tire model
- Added combined-slip Pacejka tire model
- Changes in FF code
- Improved physics
- Changes in VehiclePhysics Utility
- Changes in track format

The full version is available here.

If you have the full version, please online update in game menu.
Release the version 1.2
October 14, 2009

X-Motor Racing 1.2 Release!

Changes from 1.15 to 1.2:
- Improved tire model
- Added one track
- Advanced Tire Model Telemetry
- Changes in FF code
- Changes in clutch code
- Changes in engine code
- Improved mouse steering
- Improved precision of tire model in VehiclePhysics
- Improved graphics

The full version is available here.

If you have the full version, please online update in game menu.
Release the version 1.15
September 12, 2009

X-Motor Racing 1.15 Release!

Changes from 1.14 to 1.15:
- Improved tire model
- Changes in sound code
- Added OpenAL support
- Changes in FF code
- Engine load changes
- Slip/Slip angle code changes

The full version is available here.

If you have the full version, please online update in game menu.
Release the version 1.14
August 26, 2009

X-Motor Racing 1.14 Release!

Changes from 1.13 to 1.14:
- Improved tire model and simulation code
- Improved suspension simulation
- Added country and team selection
- FF code changed
- Increased simulation precision
- Differentials simulation improved
- Changed table of results
- Added online supporting (it needs more testing yet)
- Added Dedicated server
- Added an ability to change tires in game
- Added additional options in sound and music menu
- Replay improvements
- Added additional controls for Traction Control and Stability Control
- Changes in game starting
- Added some statistics
- Pit stops and fueling added
- Changes in VehiclePhysics UI

The full version is available here.

If you have the full version, please online update in game menu.
Release the XMR Editor version 1.14
Jule 14, 2009

X-Motor Racing Editor 1.14 Release!

There are two racing tracks and one car as examples.
Release the version 1.13
June 8, 2009

X-Motor Racing 1.13 Release!

Changes from 1.12 to 1.13:
- Physics optimization
- Network code optimization
- All screen resolutions are supported
- Graphics code optimization
- Replay optimization

The full version is available here.

If you have the full version, please online update in game menu.
Release the XMR Editor version 1.12
April 29, 2009

X-Motor Racing Editor 1.12 Release!

There are two racing tracks and one car as examples.
Release the version 1.12
March 30, 2009

X-Motor Racing 1.12 Release!

Changes from 1.11 to 1.12:
- Added MHRT vehicle
- Added three tracks
- Added a QUICK PHYSICS tool that allows to tweak
* steering system
* camber/toe angles
* brakes torques/balance
* suspension properties like stiffness, anti-roll, bump/rebound damping
* transmission
* tire properties
- Added Traction Control and Stability Control Program.
- Added support for D-BOX motion platform
- Improved tire model like characteristic of the lateral velocity and temperature
- Vehicle Physics changed
- Exporting telemetry data into a text file
- FF code changed
- Replay improvements
- HDR improvements
- Cockpit improvements

The full version is available here.

If you have the full version, please online update in game menu.
Release the version 1.11
December 10, 2008

X-Motor Racing 1.11 Release!

Changes from 1.1 to 1.11:
- Physics optimization.
- Sound improvements.
- Performance customization in multiplayer
- Controls improvements
- Changes in particle systems
- Added Axis Wizard
- Fixed shifter gear

The full version is available here.

If you have the full version, please online update in game menu.
Release the version 1.1
November 14, 2008

X-Motor Racing 1.1 Release!

Changes from 1.09 to 1.1:
- Improved Tire model in physics profiles
- Improved suspension simulation
- Improved HUD
- Improved Sound engine
- Additional sound customization
- Added Display menu
- Additional info in Developer mode
- Added Number of kilometres/mileage
- Added fuel consumption
- Added camera customization menu
- Added HDR customization menu
- Added Fly camera

The full version is available here.

If you have the full version, please online update in game menu.
Release the version 1.09
October 4, 2008

X-Motor Racing 1.09 Release!

Changes from 1.08.3 to 1.09:
- Added Developer mode
- Supporting FSAA together with HDR
- Increased simulation precision
- Presets for control
- Added FPS Limitation for more precision
- Changes in graphics materials

The full version is available here.

If you have the full version, please online update in game menu.
New voting
September 14, 2008

Vote for the racing cars and tracks you want to see in mods for the full version.
We found out development direction for the game, you can see it here.
Thanks for your votes and we will adhere to them.
Release the version 1.08.3
August 20, 2008

X-Motor Racing 1.08.3 Release!

Changes from 1.08 to 1.08.3:
- Video memory usage optimization
- FF code changed
- Controls improvements
- Camera code changed
- Graphics improvements

Download demo.
The full version is available here.

If you have the full version, please online update in game menu.
Release the version 1.08
July 23, 2008

X-Motor Racing 1.08 Release!

Changes from 1.07 to 1.08:
- Graphics improvements
- Collision code optimization
- Body deformation
- Added Tyre deformation
- Multi-Monitor support
- Suspension physics and graphics improvements

Download demo.
The full version is available here.

If you have the full version, please online update in game menu.
Release the version 1.07
June 12, 2008

X-Motor Racing 1.07 Release!

Changes from 1.06 to 1.07:
- Added multiplayer
- Improved Physics
- Improved Graphics
- Updated Corona track

Download demo.
The full version is available here.

If you have the full version, please online update in game menu.
Release the version 1.06
April 20, 2008

X-Motor Racing 1.06 Release!

Changes from 1.05 to 1.06:
- Added new physics surfaces like WOOD, METAL, STONE, GRAVEL and etc.
- Getting started damage model
- Simulation optimization
- Changes in VehiclePhysics UI

Download demo.
The full version is available here.

If you have the full version, please online update in game menu.
Update for version 1.05
March 24, 2008

A small update is available for the full version 1.05.
This update fixes some damage model code on loading Rialto track.
Please check for updates in game menu or launcher.
Release the version 1.05
March 18, 2008

X-Motor Racing 1.05 Release!

Changes from 1.03 to 1.05:
- Improved Tire Model
- Real-time telemetry
- New Aerodynamics Model
- Replay menu with time slider, time scaling etc
- Added Camber Angle and Camber Thrust simulation
- Added Toe Angle simulation
- Steering systems changes like Caster Angle and Kingping Inclination
- ForceFeedback changes
- Added Engine and Axle inertia
- Improvements in suspension simulation
- Anti-squat and Anti-dive simulation
- US/Imperail measurement
- ABS fixed
- Improvements in VehiclePhysics for more convenient physics tuning

Download demo.
The full version is available here.

If you have the full version, please online update in game menu.
Release the version 1.03
December 23, 2007

X-Motor Racing 1.03 Release!
Changes from 1.02 to 1.03:
- improved 3D tire simulation code
- improved engine code
- customizable physics accuracy
- added tire pressure, temperature and attrition

Download demo.
The full version is available here.

If you have the full version, please online update in game menu.
Release the version 1.02
December 4, 2007

X-Motor Racing 1.02 Release!
New version of the game includes many improvements:
- physics and graphics
- GUI
- TrackIR supporting
- AI
- additional soundtracks
- many other improvements

Download demo.
The full version is available here.

If you have the full version, please online update in game menu.
X-Motor Racing 50 % Discount
October 18, 2007

X-Motor Racing is widely available now!
More than 50% Discount till Dec 31, 2007.
X-Motor Racing Sound Track Set and tools release
October 6, 2007

X-Motor Racing Sound Track Set is available for downloading.
Graphics editor and tools are available for downloading.
Everyone could create his own track or car and add them to the game.
Release the game
September 28, 2007

X-Motor Racing Release!
The full version is available here.
Try the demo before bying.
Demo version 1.0 includes three tracks (highway, off-road and testing area) and one car with some physics profiles to highway, off-road race and drifting.
Download.
Release beta demo version
June 5, 2007

Release demo version 0.9 beta.
Demo version includes three tracks (highway, off-road and testing area) and one car with some physics profiles to highway, off-road race and drifting.
Download.
Release beta demo version
March 8, 2007

Release demo version 0.806 beta.
Demo version includes one track and one car.
Download.
X-Motor Racing announcement
January 15, 2007

X-Motor Racing is an auto simulator with new principles of the physics model.

The main feature is the real 3D wheel simulation. That allows to implement new features in racing simulators - make full 3D road surface ( pits, stones, road humps etc ).

At first the project is called No Brakes: X Racing. After investigations of the physics model we've modified game concept and renamed to X-Motor Racing.

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