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| Release the version 1.375 |
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May 16, 2012
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X-Motor Racing 1.375 Release!
Changes from 1.36 to 1.375:
- Improved online multiplayer code
- Added multiplayer chat
- Added torque distributions for electric cars
- Improved SDK
The full version is available here.
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| If you have the full version, please online update via Update Master. |
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| Release the version 1.36 |
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April 19, 2012
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X-Motor Racing 1.36 Release!
Changes from 1.35 to 1.36:
- Improved RPM control code
- Added "No Steering Wheel" feature
- Added global FFB adjustment
- Added FFB adjustment for the each car
- Added TireLoad data to SDK
The full version is available here.
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| If you have the full version, please online update via Update Master. |
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| Release the version 1.35 |
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March 22, 2012
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X-Motor Racing 1.35 Release!
Changes from 1.34 to 1.35:
- Improved engine load
- New motor-transmission-wheels code
- New clutch code
- New RPM control code
- New values of the moments of inertia of cars
The full version is available here.
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| If you have the full version, please online update via Update Master. |
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| Release the version 1.34 |
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March 14, 2012
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X-Motor Racing 1.34 Release!
Changes from 1.33 to 1.34:
- Improved clutch
- Improved RPM code
- Improved Viper/Doxster/GT3000/V911 models
- Added inside reflection
- Improved engine dissipation & braking
- Min mass of the car reduced to 10 kg
- Added idle throttle
- Added max torque of clutch
- Improved VehicleSound tool
- Added new sounds of motor
- Added new sounds of tires
- Added internal/external samples of engine
- Added slip/skid samples of tires
- Added movement samples of tires
- Added tractive/braking samples of tires
- Added slip anlgle samples of tires
- Added start/shutdown samples of engine
- Added brakes/handbrake samples
- Added angular velocities of wheel to InGameDataSDK structure
- Added Perfect Driver mode
The full version is available here.
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| If you have the full version, please online update via Update Master. |
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| Release the version 1.33 |
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January 3, 2012
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X-Motor Racing 1.33 Release!
Changes from 1.32 to 1.33:
- Added new AI
- Steering behavior
- Racing line
- Overtaking
- Traffic jams
- AI customization
- Reading and passing in-game screen to SDK
- Added angular velocities and acceleration to SDK
- Added slowing down time
- Improved visual spring displacement
- Improved TORCS compatible UDP interface
- Improved rear-view mirror rendering
- Highway mode is transformed to Competition
- Table of Results is changed
The full version is available here.
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| If you have the full version, please online update via Update Master. |
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| Release the version 1.32 |
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October 14, 2011
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X-Motor Racing 1.32 Release!
Changes from 1.31 to 1.32:
- Physics code optimization
- Cars rendering optimization
- Shadow rendering optimization
- Animation code optimization
- A4 interior and exterior views are improved
- Fixed 3D sound code
- Improved rear view mirror
- Improved User Interface
- Improved Replay menu
- Added Quick Start Mode
- Fixed replay loading
- Cockpit rendering optimization
- Added new setups with new tires
- Scene structure optimization
- Added "No hands in cockpit" feature
- Increased performance
- Added pitch angle for cockpit camera
The full version is available here.
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| If you have the full version, please online update via Update Master. |
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| Release the version 1.31 |
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September 8, 2011
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X-Motor Racing 1.31 Release!
Changes from 1.3 to 1.31:
- Improved clutch
- Improved keyboard controls
- Improved auto clutch
The full version is available here.
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| If you have the full version, please online update via Update Master. |
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| Release the XMR Editor v1.3 |
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August 16, 2011
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XMR Editor 1.3 Release!
Changes:
- Checking for null objects
- Checking for double objects
- Selection objects with damage model
- Added export plug-in for 3ds max 9
XMR Editor contains an example of the car and two examples of the tracks - one test track and one off-road track.
XMR Editor allows create cars, tracks and add them into XMR and can be used to import any tracks and cars from many other racing games.
You can create and add any type of car, like racing car, grand tourer, sports car, roadster, supercar, Formula 1, Nascar, SUV, family car etc.
XMR Editor is available here
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| Release the version 1.3 |
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Jule 18, 2011
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X-Motor Racing 1.3 Release!
Changes from 1.29.2 to 1.3:
- New tire model
- Graphics engine optimization
- Improved car rendering
- Stencil shadows customization
- Improved SDK
- Added TORCS compatible UDP API interface
- Improved tire sound code
The full version is available here.
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| If you have the full version, please online update via Update Master. |
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| Release the version 1.29.2 |
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May 14, 2011
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X-Motor Racing 1.29.2 Release!
Changes from 1.29 to 1.29.2:
- Improved tire data
- Improved RPM code
- Added mid-engine and front-engine layout physics setups
The full version is available here.
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| If you have the full version, please online update via Update Master. |
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| Release the version 1.29 |
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April 23, 2011
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X-Motor Racing 1.29 Release!
Changes from 1.28.2 to 1.29:
- New open wheel car
- Loading optimization
- Added skin support
- Improved sound
- Improved tire model
- Added open wheel HUDs
- Improved aerodynamics model
- Added ClutchType LSD differential
- Improved differential blocking
- Changed engine re-starting code
- Improved shadows
The full version is available here.
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| If you have the full version, please online update via Update Master. |
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| Release the version 1.28.2 |
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February 22, 2011
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X-Motor Racing 1.28.2 Release!
Changes from 1.28 to 1.28.2:
- Mouse steering fixed
- Changed tire model
- Changes in transmission code
- Changes in sound code
The full version is available here.
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| If you have the full version, please online update via Update Master. |
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| Release the version 1.28 |
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December 17, 2010
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X-Motor Racing 1.28 Release!
Changes from 1.275 to 1.28:
- Added transmission blocking on the inverse motion
- Improved bump mapping rendering
- Added bump mapping for the car
- Added LOD supporting for the car
- Changed stencil shadows algorithm
- Added stencil shadows for the scene objects
- Improved real-time reflection rendering
- Improved damage model
- Added deformation for the objects
- Added detachable objects
- Added full/partial destruction objects
- Added visual effects - cracks on the glasses, dust on the tires etc
- Added driver's hands animation for the external view
- Added two-side rendering for the all types of polygons
- Added spring animation
- Added glass objects for the cockpits
- Improved clutch code
The full version is available here.
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| If you have the full version, please online update via Update Master. |
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| Release the version 1.275 |
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September 10, 2010
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X-Motor Racing 1.275 Release!
Changes from 1.27 to 1.275:
- Improved cockpits
- Improved hands animation
- Improved tire model
- Added a friction circle tool to VehiclePhysics
- Improved camera
- Added Look To Apex effect
The full version is available here.
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| If you have the full version, please online update via Update Master. |
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| Release the version 1.27 |
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August 19, 2010
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X-Motor Racing 1.27 Release!
Changes from 1.26 to 1.27:
- Improved cockpits
- Added hands animation
- Added new car
- Added XMR SDK
- Added resizing of VehiclePhysics utility
- Increased RPM limit up to 20000
- Increased max velocity up to 400 km/h
- Improved shadow rendering
- Added sound/string messages on collisions
The full version is available here.
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| If you have the full version, please online update via Update Master. |
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| Release the XMR Editor v1.26 |
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Jule 3, 2010
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XMR Editor 1.26 Release!
Changes from 1.25 to 1.26:
- Added 3DS format supporting
- Added scene statistics
- Added materials statistics
- Added text and sound messages on collision
XMR Editor contains an example of the car and two examples of the tracks - one test track and one off-road track.
XMR Editor allows create cars, tracks and add them into XMR and can be used to import any tracks and cars from many other racing games.
You can create and add any type of car, like racing car, grand tourer, sports car, roadster, supercar, Formula 1, Nascar, SUV, family car etc.
XMR Editor is available here
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| Release the version 1.26 |
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April 29, 2010
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X-Motor Racing 1.26 Release!
Changes from 1.25 to 1.26:
- Physics optimization
- Improved FFB code
- Added FFB telemetry sub-system
- Improved tire tweaking precision
- Added gamma control
- Improved HDR rendering
- Improved Traction control
- Improved ABS
- Improved Stability control
The full version is available here.
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| If you have the full version, please online update in game menu. |
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| Release the XMR Editor v1.25 |
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April 23, 2010
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XMR Editor 1.25 Release!
XMR Editor contains an example of the car and two examples of the tracks - one test track and one off-road track.
There are 3d max export plug-ins for 3d max 7, 8, 2009, 2010 included.
XMR Editor allows create cars, tracks and add them into XMR and can be used to import any tracks and cars from many other racing games.
You can create and add any type of car, like racing car, grand tourer, sports car, roadster, supercar, Formula 1, Nascar, SUV, family car etc.
XMR Editor is available here
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| Release the version 1.25 |
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April 15, 2010
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X-Motor Racing 1.25 Release!
Changes from 1.24 to 1.25:
- Improved tire model
- Added steering wheel limit
- Physics optimization
- Improved suspension kinematics
- Improved steering system
- Improved graphics materials
- Added reflection controls slider
- Improved sound
- Added VehicleSound utility to customization sound
- Added suspension telemetry
- Changes in engine simulation code
- Added Update master utility to manage updates
The full version is available here.
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| If you have the full version, please online update in game menu. |
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| Release the version 1.24 |
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February 18, 2010
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X-Motor Racing 1.24 Release!
Changes from 1.23 to 1.24:
- Improved suspension kinematics
- Fine-tuning of suspension kinematics in VehiclePhysics Utility - Camber vs. Travel, Toe vs. Travel and Track vs. Travel
- Added suspension kinematics animation to VehiclePhysics Utility
- Improved clutch code
- Improved engine's RPM code
- Expanded temperature limits of the tires
- Added ability to watch tire's temperature in game
- Added ability to apply the skin to the car
- Added ability to change resolution and graphics options in game
- Added additional HDR filters as Camera, Cinema Camera, Sunny Cross, Snow Cross etc
- Added a shooter style camera and a free camera
- Improved replays
- Improved GUI
- Improved keyboard controls
The full version is available here.
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| If you have the full version, please online update in game menu. |
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| New Site Design and Logo |
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January 12, 2010
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New co-developer and design!
- New co-developer joined us - Lynce Digital Art C.B - Javier Ferreira., focused on the graphics (3D Modelling) and advertisement of this simulator such image screens, videos, miscelaneous, even site support and design, marketing, public relations and Co-planning of XMR
- New Logo
- New CD/DVD Covers are available here
- New Site design - X Motor Racing Site 2010
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| Release the version 1.23 |
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December 6, 2009
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X-Motor Racing 1.23 Release!
Changes from 1.22 to 1.23:
- Improved Force Feedback code
- Improved Suspension simulation
- Improved Camber Thrust simulation
- Changes in Clutch
- Changes is Sound code
- Added "G-G" Diagram
- Added "START REPLAY" at once
- Improved replays
- Added Camber Thrust diagrams to Telemetry System
The full version is available here.
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| If you have the full version, please online update in game menu. |
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| Release the version 1.22 |
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November 23, 2009
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X-Motor Racing 1.22 Release!
Changes from 1.21 to 1.22:
- Improved Force Feedback code
- Added 3D Tire Model Viewer
- Changes in graphics engine code
- Changes in Clutch Code
- Changes in Transmission Code
The full version is available here.
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| If you have the full version, please online update in game menu. |
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| Release the version 1.21 |
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November 5, 2009
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X-Motor Racing 1.21 Release!
Changes from 1.2 to 1.21:
- Improved precision of the original tire model
- Added combined-slip Pacejka tire model
- Changes in FF code
- Improved physics
- Changes in VehiclePhysics Utility
- Changes in track format
The full version is available here.
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| If you have the full version, please online update in game menu. |
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| Release the version 1.2 |
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October 14, 2009
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X-Motor Racing 1.2 Release!
Changes from 1.15 to 1.2:
- Improved tire model
- Added one track
- Advanced Tire Model Telemetry
- Changes in FF code
- Changes in clutch code
- Changes in engine code
- Improved mouse steering
- Improved precision of tire model in VehiclePhysics
- Improved graphics
The full version is available here.
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| If you have the full version, please online update in game menu. |
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| Release the version 1.15 |
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September 12, 2009
X-Motor Racing 1.15 Release!
Changes from 1.14 to 1.15:
- Improved tire model
- Changes in sound code
- Added OpenAL support
- Changes in FF code
- Engine load changes
- Slip/Slip angle code changes
The full version is available here.
If you have the full version, please online update in game menu.
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| Release the version 1.14 |
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August 26, 2009
X-Motor Racing 1.14 Release!
Changes from 1.13 to 1.14:
- Improved tire model and simulation code
- Improved suspension simulation
- Added country and team selection
- FF code changed
- Increased simulation precision
- Differentials simulation improved
- Changed table of results
- Added online supporting (it needs more testing yet)
- Added Dedicated server
- Added an ability to change tires in game
- Added additional options in sound and music menu
- Replay improvements
- Added additional controls for Traction Control and Stability Control
- Changes in game starting
- Added some statistics
- Pit stops and fueling added
- Changes in VehiclePhysics UI
The full version is available here.
If you have the full version, please online update in game menu.
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| Release the XMR Editor version 1.14 |
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Jule 14, 2009
X-Motor Racing Editor 1.14 Release!
There are two racing tracks and one car as examples.
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| Release the version 1.13 |
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June 8, 2009
X-Motor Racing 1.13 Release!
Changes from 1.12 to 1.13:
- Physics optimization
- Network code optimization
- All screen resolutions are supported
- Graphics code optimization
- Replay optimization
The full version is available here.
If you have the full version, please online update in game menu.
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| Release the XMR Editor version 1.12 |
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April 29, 2009
X-Motor Racing Editor 1.12 Release!
There are two racing tracks and one car as examples.
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| Release the version 1.12 |
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March 30, 2009
X-Motor Racing 1.12 Release!
Changes from 1.11 to 1.12:
- Added MHRT vehicle
- Added three tracks
- Added a QUICK PHYSICS tool that allows to tweak
* steering system
* camber/toe angles
* brakes torques/balance
* suspension properties like stiffness, anti-roll, bump/rebound damping
* transmission
* tire properties
- Added Traction Control and Stability Control Program.
- Added support for D-BOX motion platform
- Improved tire model like characteristic of the lateral velocity and temperature
- Vehicle Physics changed
- Exporting telemetry data into a text file
- FF code changed
- Replay improvements
- HDR improvements
- Cockpit improvements
The full version is available here.
If you have the full version, please online update in game menu.
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| Release the version 1.11 |
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December 10, 2008
X-Motor Racing 1.11 Release!
Changes from 1.1 to 1.11:
- Physics optimization.
- Sound improvements.
- Performance customization in multiplayer
- Controls improvements
- Changes in particle systems
- Added Axis Wizard
- Fixed shifter gear
The full version is available here.
If you have the full version, please online update in game menu.
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| Release the version 1.1 |
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November 14, 2008
X-Motor Racing 1.1 Release!
Changes from 1.09 to 1.1:
- Improved Tire model in physics profiles
- Improved suspension simulation
- Improved HUD
- Improved Sound engine
- Additional sound customization
- Added Display menu
- Additional info in Developer mode
- Added Number of kilometres/mileage
- Added fuel consumption
- Added camera customization menu
- Added HDR customization menu
- Added Fly camera
The full version is available here.
If you have the full version, please online update in game menu.
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| Release the version 1.09 |
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October 4, 2008
X-Motor Racing 1.09 Release!
Changes from 1.08.3 to 1.09:
- Added Developer mode
- Supporting FSAA together with HDR
- Increased simulation precision
- Presets for control
- Added FPS Limitation for more precision
- Changes in graphics materials
The full version is available here.
If you have the full version, please online update in game menu.
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| New voting |
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September 14, 2008
Vote for the racing cars and tracks you want to see in mods for the full version.
We found out development direction for the game, you can see it here.
Thanks for your votes and we will adhere to them.
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| Release the version 1.08.3 |
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August 20, 2008
X-Motor Racing 1.08.3 Release!
Changes from 1.08 to 1.08.3:
- Video memory usage optimization
- FF code changed
- Controls improvements
- Camera code changed
- Graphics improvements
Download demo.
The full version is available here.
If you have the full version, please online update in game menu.
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| Release the version 1.08 |
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July 23, 2008
X-Motor Racing 1.08 Release!
Changes from 1.07 to 1.08:
- Graphics improvements
- Collision code optimization
- Body deformation
- Added Tyre deformation
- Multi-Monitor support
- Suspension physics and graphics improvements
Download demo.
The full version is available here.
If you have the full version, please online update in game menu.
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| Release the version 1.07 |
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June 12, 2008
X-Motor Racing 1.07 Release!
Changes from 1.06 to 1.07:
- Added multiplayer
- Improved Physics
- Improved Graphics
- Updated Corona track
Download demo.
The full version is available here.
If you have the full version, please online update in game menu.
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| Release the version 1.06 |
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April 20, 2008
X-Motor Racing 1.06 Release!
Changes from 1.05 to 1.06:
- Added new physics surfaces like WOOD, METAL, STONE, GRAVEL and etc.
- Getting started damage model
- Simulation optimization
- Changes in VehiclePhysics UI
Download demo.
The full version is available here.
If you have the full version, please online update in game menu.
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| Update for version 1.05 |
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March 24, 2008
A small update is available for the full version 1.05.
This update fixes some damage model code on loading Rialto track.
Please check for updates in game menu or launcher.
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| Release the version 1.05 |
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March 18, 2008
X-Motor Racing 1.05 Release!
Changes from 1.03 to 1.05:
- Improved Tire Model
- Real-time telemetry
- New Aerodynamics Model
- Replay menu with time slider, time scaling etc
- Added Camber Angle and Camber Thrust simulation
- Added Toe Angle simulation
- Steering systems changes like Caster Angle and Kingping Inclination
- ForceFeedback changes
- Added Engine and Axle inertia
- Improvements in suspension simulation
- Anti-squat and Anti-dive simulation
- US/Imperail measurement
- ABS fixed
- Improvements in VehiclePhysics for more convenient physics tuning
Download demo.
The full version is available here.
If you have the full version, please online update in game menu.
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| Release the version 1.03 |
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December 23, 2007
X-Motor Racing 1.03 Release!
Changes from 1.02 to 1.03:
- improved 3D tire simulation code
- improved engine code
- customizable physics accuracy
- added tire pressure, temperature and attrition
Download demo.
The full version is available here.
If you have the full version, please online update in game menu.
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| Release the version 1.02 |
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December 4, 2007
X-Motor Racing 1.02 Release!
New version of the game includes many improvements:
- physics and graphics
- GUI
- TrackIR supporting
- AI
- additional soundtracks
- many other improvements
Download demo.
The full version is available here.
If you have the full version, please online update in game menu.
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| X-Motor Racing 50 % Discount |
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October 18, 2007
X-Motor Racing is widely available now!
More than 50% Discount till Dec 31, 2007.
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| X-Motor Racing Sound Track Set and tools release |
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October 6, 2007
X-Motor Racing Sound Track Set is available for downloading.
Graphics editor and tools are available for downloading.
Everyone could create his own track or car and add them to the game.
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| Release the game |
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September 28, 2007
X-Motor Racing Release!
The full version is available here.
Try the demo before bying.
Demo version 1.0 includes three tracks (highway, off-road and testing area) and one car with some physics profiles to highway, off-road race and drifting.
Download.
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| Release beta demo version |
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June 5, 2007
Release demo version 0.9 beta.
Demo version includes three tracks (highway, off-road and testing area) and one car with some physics profiles to highway, off-road race and drifting.
Download.
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| Release beta demo version |
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March 8, 2007
Release demo version 0.806 beta.
Demo version includes one track and one car.
Download.
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| X-Motor Racing announcement |
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January 15, 2007
X-Motor Racing is an auto simulator with new principles of the physics model.
The main feature is the real 3D wheel simulation. That allows to implement new features in racing simulators - make full 3D road surface ( pits, stones, road humps etc ).
At first the project is called No Brakes: X Racing. After investigations of the physics model we've modified game concept and renamed to X-Motor Racing.
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