What do you think off this Eugene. It has NO polygons.All of the graphics can be done without needing a big video card. It uses points, called "atoms" instead of polygons. Much less work for video card.
Kahn62 wrote:Could you imagine not having to use polygons for scenery? It would stop a lot of the issues you have now with "busy" parts of the track slowing frame rates down. Like near the pits on Donnington Park for instance.
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