Eugene Cojocar wrote:I'm here and waiting for the files.
ok......shall i pack the textures & send you the exported .tdo file from max ?
Eugene Cojocar wrote:I'm here and waiting for the files.
Eugene Cojocar wrote:Any variant, a max file can be useful also.
Upd. Unpacked textures can be useful also.
Eugene Cojocar wrote:A max file must be available to remove shadow blinking on some objects. At least only these objects must be available.
xmotoracer wrote:Eugene Cojocar wrote:A max file must be available to remove shadow blinking on some objects. At least only these objects must be available.
do you mean the main max file ?
Eugene Cojocar wrote:xmotoracer wrote:Eugene Cojocar wrote:A max file must be available to remove shadow blinking on some objects. At least only these objects must be available.
do you mean the main max file ?
Any max file that contains objects (like stands, houses, hangars etc) with the blinking shadows and the same coordinates, scales, textures.
These objects must be reworked in 3ds max and exported again to insert into the final scene/track.
Eugene Cojocar wrote:Preview at night-time lighting.
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