XMR Editor Physics settings for Cars (Damage)

Vehicle physics, suspension, tires etc

XMR Editor Physics settings for Cars (Damage)

Postby Roli » Sun Feb 10, 2013 12:17 pm

Collision_Body:

Image
http://www.abload.de/img/collision_bodyajadu.jpg

Destruction Physics (parts what get damage, but whaich are not detachable, like Hoods, Chassis itself etc:)

Image
http://www.abload.de/img/destruction_physicsqnlwt.png

Detach Physics (for parts wich can fly away like badges, Head- and Taillights etc)

Image
http://www.abload.de/img/detachphysicsz2ahd.png

Glas Physics:

Image
http://www.abload.de/img/glasphysicsh8xau.png

Wheel Physics (for tire, rim, Brake disk and Caliper)
Image
http://www.abload.de/img/rder_physicsliykb.png

Test Texture for Mirrors:

Image
http://www.abload.de/img/test52aki.jpg


Steeringwheel rotation funktion (have to be setted in Cockpit)

Image
http://img194.imageshack.us/img194/3044 ... gwheel.jpg
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Roli
 
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