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Hi everybody

PostPosted: Fri May 04, 2018 11:26 pm
by caligula
2018-05-04 16_54_56-Greenshot.jpg
2018-05-04 16_54_56-Greenshot.jpg (146.45 KiB) Viewed 3278 times
Hello,

It's the first time I write in this forum, I registered long time ago but never wrote.

Salutes for every one and for the creator of the software. I'm reading a book about vehicle dynamics to understand how every parameter affect at the car handling, form zero, form the most basic configuration can be designed starting off a box with wheels.

First, I would like to know if the cars of XMOTOR can be "programed" , par example, to follow a line through a track and how reacts par example in the moose test, braking, turning, and any other conditions, like any other programs I have seen on Youtube.

I would like to know if XMotor can be used to define a track and see the comparisos of how a car and a ghost car reacts with diferent conditions for every car in the same situations, to know if a modification would be good for a real car.

Can Torsen Diff be selected as any others diffs?

Are there a complete guide to setup your car from below-zero? A guide for zombiedummys ;)

XMR Editor is avaliable in Standard version?

The link MANUAL in the section GAME in the above top of the web doen't works, anything happens when you click it.

┬┐Don't you have more videos of what things can be done as educational and for vehicle dynamics learning as the use in M.I.T or others?

Thanks a lot for your software.

P.D. I have troubles with graphics, maybe is the demo version.

2018-05-04 16_54_56-Greenshot.jpg
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2018-05-04 16_47_28-Greenshot.jpg (158.91 KiB) Viewed 3278 times