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Cross road with XMR

PostPosted: Tue Apr 26, 2016 2:01 pm
by gaugautier
Hi,

I'm using XMR to realise a demonstrator. A program C controls several cars with the UDP SDK thanks to the car angle and the track position. I added a traffic light on my track with the Editor, so the cars stop in front of it. Everything is working fine so far.

The next step for me would be a cross road. How XMR will handle a 8 shape track ? My "autopilot" uses the central, left and right line to work. Can I add several AI path on the editor ? Can the AI path cross itself ?

Thanks for your answer

Re: Cross road with XMR

PostPosted: Thu Apr 28, 2016 3:11 am
by Eugene Cojocar
gaugautier wrote:Hi,

I'm using XMR to realise a demonstrator. A program C controls several cars with the UDP SDK thanks to the car angle and the track position. I added a traffic light on my track with the Editor, so the cars stop in front of it. Everything is working fine so far.

The next step for me would be a cross road. How XMR will handle a 8 shape track ? My "autopilot" uses the central, left and right line to work. Can I add several AI path on the editor ? Can the AI path cross itself ?

Thanks for your answer


I'm afraid, XMR AI doesn't support a shape track. It's need to re-design the AI to add it.