GT40 Race Car

Additional cars, mods etc

GT40 Race Car

Postby Towers » Tue Feb 11, 2014 4:39 pm

Hello all,
finally I decided to post one of my two models I'm currently working on. Going straight to the point :) I need help, I'm modelling with blender, but I don't know if it is going fine for the game or not, I don't know what is good and what is wrong... here is a quick preview:

Image

Comments, suggestions, help... all is needed...

Thanks
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Re: GT40 Race Car

Postby GTV » Tue Feb 11, 2014 4:57 pm

I'm not a 3d expert and can't tell you much, but it looks very nice!
I'm ready to be a tester if needed.
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Re: GT40 Race Car

Postby AZone » Tue Feb 11, 2014 4:59 pm

good looking 3d model.
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Re: GT40 Race Car

Postby Martin Ritter » Tue Feb 11, 2014 5:04 pm

Towers, well done!

GTV wrote:I'm ready to be a tester if needed.

Me too.
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Re: GT40 Race Car

Postby Eugene Cojocar » Tue Feb 11, 2014 5:18 pm

Thanks for the screen, Towers!
It looks fine for the game.
I'm ready to help with physics for this car.
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Re: GT40 Race Car

Postby Adrian » Tue Feb 11, 2014 6:46 pm

Towers wrote:Hello all,
finally I decided to post one of my two models I'm currently working on. Going straight to the point :) I need help, I'm modelling with blender, but I don't know if it is going fine for the game or not, I don't know what is good and what is wrong... here is a quick preview:

Image

Comments, suggestions, help... all is needed...

Thanks


Another good car today.
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Re: GT40 Race Car

Postby xmotoracer » Tue Feb 11, 2014 10:39 pm

Towers wrote:Hello all,
finally I decided to post one of my two models I'm currently working on. Going straight to the point :) I need help, I'm modelling with blender, but I don't know if it is going fine for the game or not, I don't know what is good and what is wrong... here is a quick preview:

Image

Comments, suggestions, help... all is needed...

Thanks


looks good to me......
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Re: GT40 Race Car

Postby Towers » Wed Feb 12, 2014 8:41 am

Ok thanks guys for your support :) as I said any help is welcome!

Do you have any suggestions about best practices to get the model right when imported to the editor?

Thanks again!... maybe tonight I'll post the other model I'm working on.
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Re: GT40 Race Car

Postby Eugene Cojocar » Wed Feb 12, 2014 9:06 am

You can find a couple of examples in the XMR Editor\Samples\Cars.
They are in 3ds max format, but you can load any .tdo file from the XMR Editdor to have a look at the structure of the cars.
The general rule is simple - one texture per one object.
Also don't exceed the max number of triangles per object (65536).
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Re: GT40 Race Car

Postby pik » Wed Feb 12, 2014 5:43 pm

The GT40 looks really nice.
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