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Multiplayer settings

PostPosted: Thu Jan 09, 2014 12:50 pm
by Eugene Cojocar
There are some settings that can make online multiplayer better.
At first you should adjust your graphics setting to get stable 50-60 FPS.
Then check your firewall/antivirus software for passing IP packets.
After all, adjust in-game TCP and UDP values.
XMR uses both TCP and UDP.
Something like duplication of information, but in theory only.
TCP is much slower than UDP because of the ordering and reliability.
So, my suggestion is:
1. Decrease the UDP UPDATE DELAY to 10
2. Increase the TCP UPDATE DELAY to 160, 260 or more. The more the faster UDP should work. But not more than 500-750, for example, because TCP is necessary sometimes.

Re: Multiplayer settings

PostPosted: Thu Jan 09, 2014 4:53 pm
by Towers
Thanks Eugene! What about smoothness value? :)

Re: Multiplayer settings

PostPosted: Thu Jan 09, 2014 5:25 pm
by Eugene Cojocar
Only Jitter buffer for the present, but I'm thinking about this problem.

Multiplayer settings

PostPosted: Mon Mar 02, 2015 11:23 am
by Gelka
When creating a Multiplayer game for me and my friends, no matter what settings selected; Friends Only or Priavte random folk can enter as they please. Anyone else notice this or some other Technomagic happening?