What car do you want to see in mod?
  Please only vote if you are really interested and you are going to use it in XMR
  Chevrolet Corvette
  Dodge Viper (available)
  Ferrari F430 (available)
  Lamborghini Gallardo
  Lotus Sport Exige
  Porsche 997
  Ford Mustang (coming soon)
  Ford GT
  I want open-wheel cars!

       See results

   What racing track do you want to see in mod?
  Please only vote if you are really interested and you are going to use it in XMR
  Adelaide
  Barcelona
  Donington (available)
  Estroil
  Interlagos
  Laguna Seca
  Le Mans
  Montreal
  Monza (available)
  Spa
  Nurburgring (coming soon)

       See results

   What's your favourite racing simulator?
  iRacing
  LFS
  netKar PRO
  rFactor
  Maybe X-Motor Racing

       See results
Release the XMR Editor v1.26
Jule 3, 2010

XMR Editor 1.26 Release!

Changes from 1.25 to 1.26:
- Added 3DS format supporting
- Added scene statistics
- Added materials statistics
- Added text and sound messages on collision

XMR Editor contains an example of the car and two examples of the tracks - one test track and one off-road track.
XMR Editor allows create cars, tracks and add them into XMR and can be used to import any tracks and cars from many other racing games.
You can create and add any type of car, like racing car, grand tourer, sports car, roadster, supercar, Formula 1, Nascar, SUV, family car etc.
XMR Editor is available here
Release the version 1.26
April 29, 2010

X-Motor Racing 1.26 Release!

Changes from 1.25 to 1.26:
- Physics optimization
- Improved FFB code
- Added FFB telemetry sub-system
- Improved tire tweaking precision
- Added gamma control
- Improved HDR rendering
- Improved Traction control
- Improved ABS
- Improved Stability control

The full version is available here.

If you have the full version, please online update in game menu.
Release the XMR Editor v1.25
April 23, 2010

XMR Editor 1.25 Release!

XMR Editor contains an example of the car and two examples of the tracks - one test track and one off-road track. There are 3d max export plug-ins for 3d max 7, 8, 2009, 2010 included. XMR Editor allows create cars, tracks and add them into XMR and can be used to import any tracks and cars from many other racing games.
You can create and add any type of car, like racing car, grand tourer, sports car, roadster, supercar, Formula 1, Nascar, SUV, family car etc.
XMR Editor is available here
Release the version 1.25
April 15, 2010

X-Motor Racing 1.25 Release!

Changes from 1.24 to 1.25:
- Improved tire model
- Added steering wheel limit
- Physics optimization
- Improved suspension kinematics
- Improved steering system
- Improved graphics materials
- Added reflection controls slider
- Improved sound
- Added VehicleSound utility to customization sound
- Added suspension telemetry
- Changes in engine simulation code
- Added Update master utility to manage updates

The full version is available here.

If you have the full version, please online update in game menu.
Release the version 1.24
February 18, 2010

X-Motor Racing 1.24 Release!

Changes from 1.23 to 1.24:
- Improved suspension kinematics
- Fine-tuning of suspension kinematics in VehiclePhysics Utility - Camber vs. Travel, Toe vs. Travel and Track vs. Travel
- Added suspension kinematics animation to VehiclePhysics Utility
- Improved clutch code
- Improved engine's RPM code
- Expanded temperature limits of the tires
- Added ability to watch tire's temperature in game
- Added ability to apply the skin to the car
- Added ability to change resolution and graphics options in game
- Added additional HDR filters as Camera, Cinema Camera, Sunny Cross, Snow Cross etc
- Added a shooter style camera and a free camera
- Improved replays
- Improved GUI
- Improved keyboard controls

The full version is available here.

If you have the full version, please online update in game menu.
New Site Design and Logo
January 12, 2010

New co-developer and design!

- New co-developer joined us - Lynce Digital Art C.B - Javier Ferreira., focused on the graphics (3D Modelling) and advertisement of this simulator such image screens, videos, miscelaneous, even site support and design, marketing, public relations and Co-planning of XMR
- New Logo
- New CD/DVD Covers are available here
- New Site design - X Motor Racing Site 2010

Release the version 1.23
December 6, 2009

X-Motor Racing 1.23 Release!

Changes from 1.22 to 1.23:
- Improved Force Feedback code
- Improved Suspension simulation
- Improved Camber Thrust simulation
- Changes in Clutch
- Changes is Sound code
- Added "G-G" Diagram
- Added "START REPLAY" at once
- Improved replays
- Added Camber Thrust diagrams to Telemetry System

The full version is available here.

If you have the full version, please online update in game menu.
Release the version 1.22
November 23, 2009

X-Motor Racing 1.22 Release!

Changes from 1.21 to 1.22:
- Improved Force Feedback code
- Added 3D Tire Model Viewer
- Changes in graphics engine code
- Changes in Clutch Code
- Changes in Transmission Code

The full version is available here.

If you have the full version, please online update in game menu.
Release the version 1.21
November 5, 2009

X-Motor Racing 1.21 Release!

Changes from 1.2 to 1.21:
- Improved precision of the original tire model
- Added combined-slip Pacejka tire model
- Changes in FF code
- Improved physics
- Changes in VehiclePhysics Utility
- Changes in track format

The full version is available here.

If you have the full version, please online update in game menu.
Release the version 1.2
October 14, 2009

X-Motor Racing 1.2 Release!

Changes from 1.15 to 1.2:
- Improved tire model
- Added one track
- Advanced Tire Model Telemetry
- Changes in FF code
- Changes in clutch code
- Changes in engine code
- Improved mouse steering
- Improved precision of tire model in VehiclePhysics
- Improved graphics

The full version is available here.

If you have the full version, please online update in game menu.
Release the version 1.15
September 12, 2009

X-Motor Racing 1.15 Release!

Changes from 1.14 to 1.15:
- Improved tire model
- Changes in sound code
- Added OpenAL support
- Changes in FF code
- Engine load changes
- Slip/Slip angle code changes

The full version is available here.

If you have the full version, please online update in game menu.
Release the version 1.14
August 26, 2009

X-Motor Racing 1.14 Release!

Changes from 1.13 to 1.14:
- Improved tire model and simulation code
- Improved suspension simulation
- Added country and team selection
- FF code changed
- Increased simulation precision
- Differentials simulation improved
- Changed table of results
- Added online supporting (it needs more testing yet)
- Added Dedicated server
- Added an ability to change tires in game
- Added additional options in sound and music menu
- Replay improvements
- Added additional controls for Traction Control and Stability Control
- Changes in game starting
- Added some statistics
- Pit stops and fueling added
- Changes in VehiclePhysics UI

The full version is available here.

If you have the full version, please online update in game menu.
Release the XMR Editor version 1.14
Jule 14, 2009

X-Motor Racing Editor 1.14 Release!

There are two racing tracks and one car as examples.
Release the version 1.13
June 8, 2009

X-Motor Racing 1.13 Release!

Changes from 1.12 to 1.13:
- Physics optimization
- Network code optimization
- All screen resolutions are supported
- Graphics code optimization
- Replay optimization

The full version is available here.

If you have the full version, please online update in game menu.
Release the XMR Editor version 1.12
April 29, 2009

X-Motor Racing Editor 1.12 Release!

There are two racing tracks and one car as examples.
Release the version 1.12
March 30, 2009

X-Motor Racing 1.12 Release!

Changes from 1.11 to 1.12:
- Added MHRT vehicle
- Added three tracks
- Added a QUICK PHYSICS tool that allows to tweak
* steering system
* camber/toe angles
* brakes torques/balance
* suspension properties like stiffness, anti-roll, bump/rebound damping
* transmission
* tire properties
- Added Traction Control and Stability Control Program.
- Added support for D-BOX motion platform
- Improved tire model like characteristic of the lateral velocity and temperature
- Vehicle Physics changed
- Exporting telemetry data into a text file
- FF code changed
- Replay improvements
- HDR improvements
- Cockpit improvements

The full version is available here.

If you have the full version, please online update in game menu.
Release the version 1.11
December 10, 2008

X-Motor Racing 1.11 Release!

Changes from 1.1 to 1.11:
- Physics optimization.
- Sound improvements.
- Performance customization in multiplayer
- Controls improvements
- Changes in particle systems
- Added Axis Wizard
- Fixed shifter gear

The full version is available here.

If you have the full version, please online update in game menu.
Release the version 1.1
November 14, 2008

X-Motor Racing 1.1 Release!

Changes from 1.09 to 1.1:
- Improved Tire model in physics profiles
- Improved suspension simulation
- Improved HUD
- Improved Sound engine
- Additional sound customization
- Added Display menu
- Additional info in Developer mode
- Added Number of kilometres/mileage
- Added fuel consumption
- Added camera customization menu
- Added HDR customization menu
- Added Fly camera

The full version is available here.

If you have the full version, please online update in game menu.
Release the version 1.09
October 4, 2008

X-Motor Racing 1.09 Release!

Changes from 1.08.3 to 1.09:
- Added Developer mode
- Supporting FSAA together with HDR
- Increased simulation precision
- Presets for control
- Added FPS Limitation for more precision
- Changes in graphics materials

The full version is available here.

If you have the full version, please online update in game menu.
New voting
September 14, 2008

Vote for the racing cars and tracks you want to see in mods for the full version.
We found out development direction for the game, you can see it here.
Thanks for your votes and we will adhere to them.
Release the version 1.08.3
August 20, 2008

X-Motor Racing 1.08.3 Release!

Changes from 1.08 to 1.08.3:
- Video memory usage optimization
- FF code changed
- Controls improvements
- Camera code changed
- Graphics improvements

Download demo.
The full version is available here.

If you have the full version, please online update in game menu.
Release the version 1.08
July 23, 2008

X-Motor Racing 1.08 Release!

Changes from 1.07 to 1.08:
- Graphics improvements
- Collision code optimization
- Body deformation
- Added Tyre deformation
- Multi-Monitor support
- Suspension physics and graphics improvements

Download demo.
The full version is available here.

If you have the full version, please online update in game menu.
Release the version 1.07
June 12, 2008

X-Motor Racing 1.07 Release!

Changes from 1.06 to 1.07:
- Added multiplayer
- Improved Physics
- Improved Graphics
- Updated Corona track

Download demo.
The full version is available here.

If you have the full version, please online update in game menu.
Release the version 1.06
April 20, 2008

X-Motor Racing 1.06 Release!

Changes from 1.05 to 1.06:
- Added new physics surfaces like WOOD, METAL, STONE, GRAVEL and etc.
- Getting started damage model
- Simulation optimization
- Changes in VehiclePhysics UI

Download demo.
The full version is available here.

If you have the full version, please online update in game menu.
Update for version 1.05
March 24, 2008

A small update is available for the full version 1.05.
This update fixes some damage model code on loading Rialto track.
Please check for updates in game menu or launcher.
Release the version 1.05
March 18, 2008

X-Motor Racing 1.05 Release!

Changes from 1.03 to 1.05:
- Improved Tire Model
- Real-time telemetry
- New Aerodynamics Model
- Replay menu with time slider, time scaling etc
- Added Camber Angle and Camber Thrust simulation
- Added Toe Angle simulation
- Steering systems changes like Caster Angle and Kingping Inclination
- ForceFeedback changes
- Added Engine and Axle inertia
- Improvements in suspension simulation
- Anti-squat and Anti-dive simulation
- US/Imperail measurement
- ABS fixed
- Improvements in VehiclePhysics for more convenient physics tuning

Download demo.
The full version is available here.

If you have the full version, please online update in game menu.
Release the version 1.03
December 23, 2007

X-Motor Racing 1.03 Release!
Changes from 1.02 to 1.03:
- improved 3D tire simulation code
- improved engine code
- customizable physics accuracy
- added tire pressure, temperature and attrition

Download demo.
The full version is available here.

If you have the full version, please online update in game menu.
Release the version 1.02
December 4, 2007

X-Motor Racing 1.02 Release!
New version of the game includes many improvements:
- physics and graphics
- GUI
- TrackIR supporting
- AI
- additional soundtracks
- many other improvements

Download demo.
The full version is available here.

If you have the full version, please online update in game menu.
X-Motor Racing 50 % Discount
October 18, 2007

X-Motor Racing is widely available now!
More than 50% Discount till Dec 31, 2007.
X-Motor Racing Sound Track Set and tools release
October 6, 2007

X-Motor Racing Sound Track Set is available for downloading.
Graphics editor and tools are available for downloading.
Everyone could create his own track or car and add them to the game.
Release the game
September 28, 2007

X-Motor Racing Release!
The full version is available here.
Try the demo before bying.
Demo version 1.0 includes three tracks (highway, off-road and testing area) and one car with some physics profiles to highway, off-road race and drifting.
Download.
Release beta demo version
June 5, 2007

Release demo version 0.9 beta.
Demo version includes three tracks (highway, off-road and testing area) and one car with some physics profiles to highway, off-road race and drifting.
Download.
Release beta demo version
March 8, 2007

Release demo version 0.806 beta.
Demo version includes one track and one car.
Download.
X-Motor Racing announcement
January 15, 2007

X-Motor Racing is an auto simulator with new principles of the physics model.

The main feature is the real 3D wheel simulation. That allows to implement new features in racing simulators - make full 3D road surface ( pits, stones, road humps etc ).

At first the project is called No Brakes: X Racing. After investigations of the physics model we've modified game concept and renamed to X-Motor Racing.

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